LUTE

  • LUTE: Server

    What is the LUTE Server? The LUTE Engine allows mixed reality games to be created easily within the Unity environment. It is a powerful flow engine and set of components, but is focused on single player experiences. The LUTE Server extends LUTE with multi-player functionality by providing a server application that can be used to…

  • LUTE: Ludonarrative Modules

    What are the LUTE Ludonarrative Modules? The LoGaCulture Unity Toolkit/Engine (LUTE), is a modular framework for creating locative games and available fully open source (MIT license) on GitHub (https://github.com/LoGaCulture/LUTE). Consequentially many of LUTE’s modules allow the designer to deliver both narrative content and gameplay interactions to create Ludonarrative experiences. Initial research (both literature and with…

  • LUTE: AR Component

    What is the LUTE AR Component? The LUTE AR Component includes a number of Augmented Reality (AR) orders that can be used to make the game interactable in AR – this involves placing, selecting, and moving, virtual 3D objects placed into real world scenes detected by the camera. The component includes orders that let the…

  • LUTE: Media Components

    What are the LUTE Media Components? LUTE handles media by following the same process as the majority of Orders (where Orders are individual aspects of behaviour that are contained within a list on a Node, an object that exists during runtime which executes through the list of Orders based on a series of conditions). For…

  • LUTE: Authoring Tool

    What is the LUTE Authoring Tool? The LoGaCulture Unity Toolkit/Engine (LUTE), as a technology framework for creating mixed reality games, includes a range of tools and functions. This includes a comprehensive visual authoring tool (aka a creativity support tool) for building LUTE games using the framework available fully open source (MIT license) on GitHub (https://github.com/LoGaCulture/LUTE)….

  • LUTE

    What is LUTE? The LoGaCulture Unity Toolkit/Engine (LUTE) is a technology framework developed by Bournemouth University and University of Southampton as part of the LoGaCulture project. Built on top of the Unity engine LUTE is a total conversion plugin that provides a visual interface, libraries, and a toolkit for building mixed reality games within Unity….