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2025
- Nisi, V., Gouin, M., Ferreira, M. and Nunes, N.J. (2025) From visual sketching to knotted figurations: Fabulating in the contact zone. In Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI’25), March 04–07, 2025, Bordeaux / Talence, France. ACM, New York, NY, USA, 13 pages. https://doi.org/10.1145/3689050.3704418
- Maggipinto, B., Trindade, Y., Hammer, J., Nunes, N.J., and Nisi, V. (2025) Echo of the Abyss: Understanding More-than-human Interconnectedness in the Deep Sea Through Virtual Reality Experiences. In Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI’25), March 04–07, 2025, Bordeaux / Talence, France. ACM, New York, NY, USA, 13 pages. https://doi.org/10.1145/3689050.3704432
- Bertmark, A., Gouin, M., Nunes, N.J., Millard, D., Galvão-Ferreira, P., Fearns, V., Ferreira, M. and Nisi, V. (2025) Natureculture Probes: Opening up dialogues in natural heritage(s) landscapes. In Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI’25), March 04–07, 2025, Bordeaux / Talence, France. ACM, New York, NY, USA, 13 pages. https://doi.org/10.1145/3689050.3704430
- Nisi, V., Nunes, N.J., Hargood, C., Da Milano, C. and Millard, D. (2025) Ethics of Mixed Reality Entertainment. In: Figueroa, P., Di Iorio, A., Guzman del Rio, D., Gonzalez Clua, E.W., Cuevas Rodriguez, L. (eds) Entertainment Computing – ICEC 2024. ICEC 2024. Lecture Notes in Computer Science, vol 15192. Springer, Cham. https://doi.org/10.1007/978-3-031-74353-5_23
- Galvão-Ferreira, P., Ferreira, M., Silva, T. M., Nunes, N. and Nisi, V. (2025) The Entangled Tales that Landscapes Tell: An Embodied HCI
Pedagogy for Re-enchanted Nature Walks. In Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI’25), March 04–07, 2025, Bordeaux / Talence, France. ACM, New York, NY, USA, 13 pages. https://doi.org/10.1145/3689050.3705012
2024
- Millard, D., Packer, H., Jordan, J., Hewitt, S., Malinov, Y. and Rogers, N. (2024). The Ethics of Mixed Reality Games. ACM Games: Research and Practice. https://doi.org/10.1145/3675806.
- Millard, D. E., Da Milano, C., Haahr, M., Hargood, C., Nisi, V. and Spierling, U. (2024). An Ethical Commitment for Mixed Reality Games. Narrative and Hypertext Workshop (NHT) Sept. 2024.
- Hargood, C. (2024) A LocoLudo Approach: Lococative Hypertext Ludonarrative. Narrative and Hypertext Workshop (NHT) Sept. 2024.
- Galvão-Ferreira, P., Ferreira, M., Nunes, N. and Nisi, V. (2024) The brain inside the heritage machine: Exploring inclusive natural history neuromuseology. Narrative and Hypertext Workshop (NHT) Sept. 2024.
- Galvão-Ferreira, P., Fearns, V., Nunes, N. and Nisi, V. (2024) Posthumanist Care and Ecologies of Empathy: Investigating Design Potentials for Nature:Culture HCI. Mindtrek’24: Proceedings of the 27th International Academic Mindtrek Conference, Oct. 2024. https://doi.org/10.1145/3681716.3681731.
- Spierling, U., Bitter, J. L., Kräuter, N., Liu, Y. (2024) Creating Location-based Visual Presence Experiences for Museums with Immersive Technology. In: Corsini et al. (eds) EUROGRAPHICS Workshops on Graphics and Cultural Heritage, GCH 2024, Darmstadt, Eurographics Digital Library. https://doi.org/10.2312/gch.20241271
- Bitter, J. L. (2024) Co-Presence with Skeletons: A Multi-User Immersive Augmented Reality Demonstration in Cultural Heritage. In: Corsini et al. (eds) EUROGRAPHICS Workshops on Graphics and Cultural Heritage, GCH 2024, Darmstadt, Eurographics Digital Library. https://doi.org/10.2312/gch.20241268
- Kräuter, N. (2024) A Demonstration of Cultural Heritage Re-enactment: Volumetric Depiction of Sibylla Merian. In: Corsini et al. (eds) EUROGRAPHICS Workshops on Graphics and Cultural Heritage, GCH 2024, Darmstadt, Eurographics Digital Library. https://doi.org/10.2312/gch.20241270
- Liu, Y. (2024) Demonstration of Playful Interaction Patterns for Head-mounted Device-based AR Experiences in Cultural Heritage. In: Corsini et al. (eds) EUROGRAPHICS Workshops on Graphics and Cultural Heritage, GCH 2024, Darmstadt, Eurographics Digital Library. https://doi.org/10.2312/gch.20241269
2023
- Brett, J. and Hargood, C. (2023). Authoring Tools for Mixed Reality. In: NHT’23 Workshop at ACM Hypertext 2023, 4-8 September 2023, Rome.
- Spierling, U., Bitter, J. L., Liu, Y. and Müller, T. (2023) Chances and Limitations of Immersive Augmented Reality for Game-based Learning in Museums. In: Proceedings of the 17th European Conference on Games Based Learning, ECGBL 2023.
- Bitter, J. L., Kräuter, N. and Spierling, U. (2023) As If They Were Here: The Impact of Volumetric Video on Presence in Immersive Augmented Reality Storytelling. In: Holloway-Attaway, L., Murray, J.T. (eds) Interactive Storytelling. ICIDS 2023. Lecture Notes in Computer Science, vol 14383. Springer, Cham.
- Millard, D. and Blount, T. (2023) Loose canon: Where is the shared history for mixed reality visit systems? Narrative and Hypertext Workshop 2023, Rome, Italy. 05 Sep 2023. 10 pp.