Embracing digital heritage: two outreach workshops

Embracing digital heritage: two outreach workshops

Today, the Natural History Museum and the Cultural & Research Centre of Funchal buzzed with excitement as we hosted two enriching outreach workshops, engaging the general public with the entire breadth of the LoGaCulture project. These event were a fantastic opportunity to bring together local stakeholders and community members, showcasing the project’s innovative digital initiatives…

Telling stories between realities

Telling stories between realities

In an era when mixed reality (MR) technology is rapidly evolving, how should creators craft immersive and compelling stories? MR merges the real and virtual worlds, creating immersive experiences that captivate audiences. To harness the full potential of MR, however, there is an urgent need for sophisticated tools that allow creators to design these compelling…

What is a locative game?

What is a locative game?

Someone walks with a cellphone in hand, raising eyes from a quest every so often to check on their progress through the virtual and real worlds. How is this person merging reality and play? Researchers have been asking themselves this question for over twenty years. Since smartphones came on the scene, and global positioning systems…

What is a museum?

What is a museum?

LoGaCulture recently joined over one hundred colleagues from the museum and cultural sector in a day-long dialogue on the contemporary role of museum mediation. Spanning eight hours of talks and parallel sessions, the Museological Mediation and Heritage Interpretation Conference took place at Museu Nacional de História Natural e da Ciência (the Natural History Museum located in Lisbon,…

LoGaCulture joined the IST Open Day

LoGaCulture joined the IST Open Day

The LoGaCulture team recently participated in the Instituto Superior Técnico Open Day that took place on April 19th in Lisbon. The project showcased its recent research developments to thousands of citizens who visited the science fair that day.  Represented by researchers Matteo Cappello and Mathilde Gouin, LoGaCulture joined the Interactive Technologies Institute’s stand, sharing the stage…

LoGaCulture General Assembly 2024 hosted in the UK

LoGaCulture General Assembly 2024 hosted in the UK

The LoGaCulture project is hosting its 3rd General Assembly (GA), taking place from April 15th to April 17th, in the picturesque setting of New Forest, UK. This assembly represents a significant milestone in the project’s timeline, providing an invaluable opportunity for the LoGaCulture international team to convene, reflect on the project’s progress throughout its first year, address challenges,…

Probing the Levadas in Madeira 

Probing the Levadas in Madeira 

In late November 2023, the Interactive Technologies Institue’s postdoctoral researchers Pedro Ferreira and Vera Fearns organised two tours on Madeira together with project manager Dina Dionísio and research assistant Maritza Silva. The main aim of the excursion was to implement probes developed by LoGaCulture researchers Anna Bertmark and Mathilde Gouin. The probes, which took the form…

Unlocking the Mysteries of a Southwest England Cultural Heritage Site

Unlocking the Mysteries of a Southwest England Cultural Heritage Site

In an innovative exploration of the cultural heritage site in southwest England, the LoGaCulture project, led by Prof. David Millard, Scientific Coordinator of the project and based at the University of Southampton, has been making significant strides towards understanding visitors’ profound connections with this ancient landscape. The project’s primary goal is to delve into the…

LoGaCulture researcher interviewed on a podcast

LoGaCulture researcher interviewed on a podcast

The Interactive Technologies Institute’s senior researcher and LoGaCulture’s Portugal research team member Pedro Ferreira was recently interviewed for the Portuguese science podcast 90 Segundos de Ciência. The interview focused on the LoGaCulture project, namely what concerns the project’s goals, the technologies and tools being developed and the work of the case studies in the UK,…

LoGaCulture launches call for contributors in the UK

LoGaCulture launches call for contributors in the UK

LoGaCulture announces a call for contributors for its UK Creative Commissions. Bournemouth University, a partner in the project, is seeking ten game designers and developers for a 12-month commission to create short mixed-reality games for the Avebury site in collaboration with the National Trust. The commissioned creatives will not only produce innovative games for cultural…

LoGaCulture Researchers at ICIDS 2023 

LoGaCulture Researchers at ICIDS 2023 

The recent International Conference on Interactive Digital Storytelling (ICIDS) 2023 in Kobe, Japan, featured groundbreaking research from LoGaCulture project researchers, highlighting their prowess in digital storytelling. Here’s a snapshot of the notable contributions of LoGaCulture’s researchers David Millard, Jessica L. Bitter, Ulrike Spierling, Mads Haahr, Valentina Nisi and Nuno Jardim Nunes.  Awash: Prospective Story Sifting…